The player uses touchscreen controls to guide Agent 47, protagonist of the Hitman franchise, through a series of grid-based levels. Levels are composed of nodes and lines, and presented like a board game with characters modelled as miniature figures. Enemy characters can be dispatched by moving onto the node they occupy during a turn, similar to chess. As the player advances through levels, new enemy types and mechanics are introduced to increase the complexity of puzzle solutions.
Following its announcement, Hitman Go was met with some scepticism from critics. However, upon release the game received a positive reception with praise directed towards the game's art, aesthetics, simple gameplay mechanics, and translation of Hitman to a mobile device. The game also received several nominations and awards from gaming publications and award organisations. A successor set within the Tomb Raider franchise, titled Lara Croft Go, was released in August 2015.
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